Thursday 28 June 2012

Dragon's of Amalur: Dogma-ing (part one)

So, I note that a recent post said I'd try and write more.  I also note that I had to dust off my keyboard before settling down to write this.  Hmm.  3/10 Bell, must try harder.  Anyway, moving on.

A Tale of Two RPGs


Left: Kingdoms of Amalur: Reckoning  Right: Dragon's Dogma
It's a good time to be a fan of open world RPGs.  Last winter we had the all conquering Skyrim, spring gave us the cumbersomely titled and ill-fated Kingdoms of Amalur: Reckoning from Big Huge Games while just this month Capcom have weighed in with Dragon's Dogma.  All three are worth a play, but the latter two are what I'm going to talk about here because they are remarkably similar, completely different and, ultimately, not quite successful, for me at least.